## 概要
`resources/` ディレクトリを `builtins/` にリネームし、用途を明確化。同時に export-cc コマンドを拡張して全リソースをコピーするように修正する。
---
## タスク一覧
### 1. ディレクトリリネーム(優先度: 高)
| 変更前 | 変更後 |
|--------|--------|
| `resources/` | `builtins/` |
| `resources/global/{lang}/` | `builtins/{lang}/`(global/ 階層を除去) |
| `resources/project/` | `builtins/project/` |
| `resources/skill/` | `builtins/skill/` |
### 2. 不要ファイル削除(優先度: 高)
- `builtins/{lang}/prompts/` を削除
- 対象: `interactive-system.md`, `interactive-summary.md`
- 理由: コードから未参照、実体は `src/shared/prompts/`
### 3. コード修正 — パス参照(優先度: 高)
`resources` → `builtins`、`global/{lang}` → `{lang}` に更新:
| ファイル | 修正内容 |
|----------|----------|
| `src/infra/resources/index.ts` | `getResourcesDir()`, `getGlobalResourcesDir()`, `getLanguageResourcesDir()` 等のパス |
| `src/infra/config/paths.ts` | `getBuiltinPiecesDir()`, `getBuiltinPersonasDir()` |
| `src/infra/config/global/initialization.ts` | `copyLanguageConfigYaml()` |
| `src/infra/config/loaders/pieceCategories.ts` | `getLanguageResourcesDir()` 参照 |
| `src/features/config/ejectBuiltin.ts` | `getLanguageResourcesDir()` 参照 |
| `src/features/config/deploySkill.ts` | `getResourcesDir()` 参照 |
### 4. export-cc 修正(優先度: 高)
ファイル: `src/features/config/deploySkill.ts`
**現状**: pieces/ と personas/ のみコピー
**修正後**:
- `builtins/{lang}/` 全体を `~/.claude/skills/takt/` にコピー
- `skill/` のファイル(SKILL.md, references/, takt-command.md)は従来通り
- サマリー表示を新リソースタイプ(stances, instructions, knowledge 等)に対応
- confirm メッセージ修正:
- 現状: `'上書きしますか?'`
- 修正後: `'既存のスキルファイルをすべて削除し、最新版に置き換えます。続行しますか?'`
### 5. テスト修正(優先度: 中)
| ファイル | 修正内容 |
|----------|----------|
| `src/__tests__/initialization.test.ts` | `getLanguageResourcesDir` のパス期待値 |
| `src/__tests__/piece-category-config.test.ts` | mock パス |
| その他 `resources` パスを参照しているテスト | パス更新 |
### 6. ビルド・パッケージ設定(優先度: 中)
| ファイル | 修正内容 |
|----------|----------|
| `package.json` | `files` フィールドで `resources/` → `builtins/` |
| `tsconfig.json` | `resources/` への参照があれば更新 |
| `.gitignore` | 必要に応じて更新 |
### 7. ドキュメント(優先度: 低)
- `CLAUDE.md` の Directory Structure セクションを更新
- JSDoc コメントから `prompts/` 記述を削除
---
## 制約
- `builtins/{lang}/` のフラット構造は変更不可(ピースYAML内の相対パス依存)
- eject のセーフティ(skip-if-exists)は変更不要
- export-cc のセーフティ(SKILL.md 存在チェック + confirm)は維持
---
## 確認方法
- `npm run build` が成功すること
- `npm test` が全てパスすること
- `takt init` / `takt eject` / `takt export-cc` が正常動作すること
156 lines
3.8 KiB
YAML
156 lines
3.8 KiB
YAML
# MAGI System Piece
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# A deliberation piece modeled after Evangelion's MAGI system
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# Three personas (scientist, nurturer, pragmatist) analyze from different perspectives and vote
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#
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# Template Variables:
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# {iteration} - Piece-wide turn count (total movements executed across all agents)
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# {max_iterations} - Maximum iterations allowed for the piece
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# {movement_iteration} - Per-movement iteration count (how many times THIS movement has been executed)
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# {task} - Original user request
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# {previous_response} - Output from the previous movement
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# {user_inputs} - Accumulated user inputs during piece
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# {report_dir} - Report directory name (e.g., "20250126-143052-task-summary")
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name: magi
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description: MAGI Deliberation System - Analyze from 3 perspectives and decide by majority
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max_iterations: 5
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personas:
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melchior: ../personas/melchior.md
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balthasar: ../personas/balthasar.md
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casper: ../personas/casper.md
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initial_movement: melchior
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movements:
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- name: melchior
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persona: melchior
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allowed_tools:
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- Read
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- Glob
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- Grep
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- WebSearch
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- WebFetch
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instruction_template: |
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# MAGI System Initiated
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## Matter for Deliberation
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{task}
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## Instructions
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You are MELCHIOR-1 of the MAGI System.
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Analyze the above from the perspective of a scientist/engineer and render your judgment.
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## Output Format
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| Judgment | Tag |
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|----------|-----|
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| In favor | `[MELCHIOR:APPROVE]` |
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| Against | `[MELCHIOR:REJECT]` |
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| Conditional approval | `[MELCHIOR:CONDITIONAL]` |
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### Output Example
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```
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[MELCHIOR:APPROVE]
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Reason: {Reason for approval}
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```
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rules:
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- condition: Judgment completed
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next: balthasar
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- name: balthasar
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persona: balthasar
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allowed_tools:
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- Read
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- Glob
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- Grep
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- WebSearch
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- WebFetch
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instruction_template: |
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# MAGI System Continuing
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## Matter for Deliberation
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{task}
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## MELCHIOR-1's Judgment
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{previous_response}
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## Instructions
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You are BALTHASAR-2 of the MAGI System.
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Analyze the above from the perspective of a nurturer and render your judgment.
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Consider MELCHIOR's judgment as reference, but make your own independent assessment.
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## Output Format
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| Judgment | Tag |
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|----------|-----|
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| In favor | `[BALTHASAR:APPROVE]` |
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| Against | `[BALTHASAR:REJECT]` |
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| Conditional approval | `[BALTHASAR:CONDITIONAL]` |
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### Output Example
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```
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[BALTHASAR:APPROVE]
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Reason: {Reason for approval}
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```
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rules:
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- condition: Judgment completed
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next: casper
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- name: casper
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persona: casper
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allowed_tools:
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- Read
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- Glob
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- Grep
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- WebSearch
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- WebFetch
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instruction_template: |
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# MAGI System Final Deliberation
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## Matter for Deliberation
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{task}
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## Previous Judgments
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{previous_response}
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## Instructions
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You are CASPER-3 of the MAGI System.
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Analyze the above from a practical/realistic perspective and render your judgment.
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**Finally, tally the judgments from all three and provide the final conclusion.**
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## Output Format
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Final conclusion by majority vote:
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| Judgment | Tag |
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|----------|-----|
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| Approved (2+ in favor) | `[MAGI:APPROVE]` |
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| Rejected (2+ against) | `[MAGI:REJECT]` |
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| Conditional approval | `[MAGI:CONDITIONAL]` |
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### Output Example
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```
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## MAGI System Final Judgment
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| System | Judgment |
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|--------|----------|
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| MELCHIOR-1 | APPROVE |
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| BALTHASAR-2 | CONDITIONAL |
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| CASPER-3 | APPROVE |
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**Conclusion: [MAGI:APPROVE]**
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[Reasoning/Summary]
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```
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rules:
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- condition: Final judgment completed
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next: COMPLETE
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