242 lines
6.9 KiB
TypeScript
242 lines
6.9 KiB
TypeScript
/**
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* Task execution logic
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*/
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import { loadPieceByIdentifier, isPiecePath, loadGlobalConfig } from '../../../infra/config/index.js';
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import { TaskRunner, type TaskInfo, createSharedClone, autoCommitAndPush, summarizeTaskName } from '../../../infra/task/index.js';
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import {
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header,
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info,
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error,
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success,
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status,
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blankLine,
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} from '../../../shared/ui/index.js';
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import { createLogger, getErrorMessage } from '../../../shared/utils/index.js';
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import { executePiece } from './pieceExecution.js';
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import { DEFAULT_PIECE_NAME } from '../../../shared/constants.js';
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import type { TaskExecutionOptions, ExecuteTaskOptions } from './types.js';
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export type { TaskExecutionOptions, ExecuteTaskOptions };
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const log = createLogger('task');
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/**
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* Execute a single task with piece.
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*/
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export async function executeTask(options: ExecuteTaskOptions): Promise<boolean> {
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const { task, cwd, pieceIdentifier, projectCwd, agentOverrides, interactiveUserInput, interactiveMetadata, startMovement, retryNote } = options;
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const pieceConfig = loadPieceByIdentifier(pieceIdentifier, projectCwd);
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if (!pieceConfig) {
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if (isPiecePath(pieceIdentifier)) {
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error(`Piece file not found: ${pieceIdentifier}`);
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} else {
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error(`Piece "${pieceIdentifier}" not found.`);
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info('Available pieces are in ~/.takt/pieces/ or .takt/pieces/');
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info('Use "takt switch" to select a piece.');
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}
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return false;
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}
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log.debug('Running piece', {
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name: pieceConfig.name,
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movements: pieceConfig.movements.map((s: { name: string }) => s.name),
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});
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const globalConfig = loadGlobalConfig();
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const result = await executePiece(pieceConfig, task, cwd, {
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projectCwd,
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language: globalConfig.language,
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provider: agentOverrides?.provider,
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model: agentOverrides?.model,
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interactiveUserInput,
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interactiveMetadata,
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startMovement,
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retryNote,
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});
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return result.success;
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}
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/**
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* Execute a task: resolve clone → run piece → auto-commit+push → remove clone → record completion.
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*
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* Shared by runAllTasks() and watchTasks() to avoid duplicated
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* resolve → execute → autoCommit → complete logic.
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*
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* @returns true if the task succeeded
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*/
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export async function executeAndCompleteTask(
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task: TaskInfo,
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taskRunner: TaskRunner,
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cwd: string,
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pieceName: string,
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options?: TaskExecutionOptions,
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): Promise<boolean> {
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const startedAt = new Date().toISOString();
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const executionLog: string[] = [];
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try {
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const { execCwd, execPiece, isWorktree, startMovement, retryNote } = await resolveTaskExecution(task, cwd, pieceName);
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// cwd is always the project root; pass it as projectCwd so reports/sessions go there
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const taskSuccess = await executeTask({
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task: task.content,
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cwd: execCwd,
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pieceIdentifier: execPiece,
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projectCwd: cwd,
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agentOverrides: options,
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startMovement,
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retryNote,
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});
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const completedAt = new Date().toISOString();
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if (taskSuccess && isWorktree) {
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const commitResult = autoCommitAndPush(execCwd, task.name, cwd);
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if (commitResult.success && commitResult.commitHash) {
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info(`Auto-committed & pushed: ${commitResult.commitHash}`);
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} else if (!commitResult.success) {
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error(`Auto-commit failed: ${commitResult.message}`);
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}
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}
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const taskResult = {
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task,
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success: taskSuccess,
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response: taskSuccess ? 'Task completed successfully' : 'Task failed',
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executionLog,
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startedAt,
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completedAt,
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};
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if (taskSuccess) {
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taskRunner.completeTask(taskResult);
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success(`Task "${task.name}" completed`);
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} else {
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taskRunner.failTask(taskResult);
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error(`Task "${task.name}" failed`);
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}
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return taskSuccess;
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} catch (err) {
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const completedAt = new Date().toISOString();
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taskRunner.failTask({
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task,
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success: false,
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response: getErrorMessage(err),
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executionLog,
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startedAt,
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completedAt,
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});
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error(`Task "${task.name}" error: ${getErrorMessage(err)}`);
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return false;
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}
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}
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/**
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* Run all pending tasks from .takt/tasks/
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*
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* タスクを動的に取得する。各タスク実行前に次のタスクを取得するため、
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* 実行中にタスクファイルが追加・削除されても反映される。
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*/
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export async function runAllTasks(
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cwd: string,
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pieceName: string = DEFAULT_PIECE_NAME,
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options?: TaskExecutionOptions,
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): Promise<void> {
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const taskRunner = new TaskRunner(cwd);
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// 最初のタスクを取得
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let task = taskRunner.getNextTask();
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if (!task) {
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info('No pending tasks in .takt/tasks/');
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info('Create task files as .takt/tasks/*.yaml or use takt add');
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return;
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}
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header('Running tasks');
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let successCount = 0;
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let failCount = 0;
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while (task) {
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blankLine();
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info(`=== Task: ${task.name} ===`);
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blankLine();
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const taskSuccess = await executeAndCompleteTask(task, taskRunner, cwd, pieceName, options);
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if (taskSuccess) {
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successCount++;
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} else {
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failCount++;
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}
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// 次のタスクを動的に取得(新しく追加されたタスクも含む)
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task = taskRunner.getNextTask();
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}
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const totalCount = successCount + failCount;
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blankLine();
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header('Tasks Summary');
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status('Total', String(totalCount));
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status('Success', String(successCount), successCount === totalCount ? 'green' : undefined);
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if (failCount > 0) {
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status('Failed', String(failCount), 'red');
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}
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}
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/**
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* Resolve execution directory and piece from task data.
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* If the task has worktree settings, create a shared clone and use it as cwd.
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* Task name is summarized to English by AI for use in branch/clone names.
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*/
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export async function resolveTaskExecution(
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task: TaskInfo,
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defaultCwd: string,
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defaultPiece: string
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): Promise<{ execCwd: string; execPiece: string; isWorktree: boolean; branch?: string; startMovement?: string; retryNote?: string }> {
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const data = task.data;
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// No structured data: use defaults
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if (!data) {
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return { execCwd: defaultCwd, execPiece: defaultPiece, isWorktree: false };
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}
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let execCwd = defaultCwd;
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let isWorktree = false;
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let branch: string | undefined;
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// Handle worktree (now creates a shared clone)
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if (data.worktree) {
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// Summarize task content to English slug using AI
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info('Generating branch name...');
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const taskSlug = await summarizeTaskName(task.content, { cwd: defaultCwd });
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const result = createSharedClone(defaultCwd, {
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worktree: data.worktree,
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branch: data.branch,
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taskSlug,
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issueNumber: data.issue,
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});
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execCwd = result.path;
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branch = result.branch;
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isWorktree = true;
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info(`Clone created: ${result.path} (branch: ${result.branch})`);
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}
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// Handle piece override
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const execPiece = data.piece || defaultPiece;
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// Handle start_movement override
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const startMovement = data.start_movement;
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// Handle retry_note
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const retryNote = data.retry_note;
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return { execCwd, execPiece, isWorktree, branch, startMovement, retryNote };
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}
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